4] I'm making a house which has many rooms and thus many walls, what is the best way of adding walls to the house so that they leave no cracks in the corners ?
Three possible methods ---
- You can design your walls to be nice dimensions like 100
or 1024 instead of 383.38. Place your axis at the corner
of each wall. Then, to get seamless joints, use "snap to
grid" in the project editor which will instantly adjust
your walls to a perfect fit (If wall lengths are multiples
of the grid line spacing).
- Create a 2D outline of the floorplan and extrude it up.
Then simply pop a ceiling and floor on it. The floorplan
could be created either in Imagine or even a paint program
and then auto-traced. This means you will have to bust up
a few polygons to add the windows and doors, but that is a
minor task if you have a complex floorplan.
- A cheesy option is to make your walls too big. Then
INTERSECT them. You get a mess BEHIND the wall, but if you
don't look there, you'll never see it.
wall 1 |
------------------+--
\|/ |
bug-eyed O.O | wall 2
monster v
|
|
camera X
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